Virtual Welding NEXT: Integration of Virtual / Augmented Simulation and Real Welding

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Duration: 1.5.2017 to 30.4.2020

Welding is a demanding activity that requires a lot of practice. Welding simulators are therefore increasingly being used in training and for training purposes. Fronius is in the process of optimising its welding training system in an efficient and user-oriented manner. Together with other partners, FH Campus Wien is researching ways to implement virtual or augmented simulations.

In this project, the experts at FH Campus Wien are working on the further development of the position detection of objects and the sensor technology required for this. Virtual welding involves working with a welding helmet, torch handle and different workpieces, just as in real welding. In order to display the various components in an interactive virtual environment and perceive them from different angles, their positions and movements must be recorded and visualised. In a graphical environment similar to that of computer games, welding processes are then learned, trained and analysed step by step in a realistic setting.

Research Goals

  • Position detection in the context of VR/AR
  • Technical solutions for tracking
  • Relevant sensor technology in the welding process environment

Cooperation Partners